Wednesday, 13 February 2008

More UV and Texturing

I've done two more props and it has been quite the experience. I notice strange things sometimes when you forget to delete the alpha channel in PhotoShop and try and apply the texture in Maya. It will think that it is trying to do an alpha and when it comes to the Maya port view it looks transparent, however upon rendering it looks fine. So I took out the unnecessary alpha out. I'm also sticking with jpeg format now to be on the safe side, as we're not doing an HD movie!

I'm really proud of my record player, it looks funky!!


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